CornellSun.com Topic

video games

Glimpsing Infinity in a Game Pad

Colin Chan  —  Apr 5, 2013

 If there was ever any lingering doubt that videogames are capable of achieving great things in the realm of aesthetics, it is, at least in part, dispelled by the coming of Bioshock Infinite — the most recent darling of game enthusiasts and reviewers everywhere.

Escaping through Fiction

Colin Chan  —  Mar 1, 2013

Literary pundits and theoreticians posit a bevy of lofty ideals toward which all good literature should aspire. For example, according to Ralph Waldo Emerson, “fiction reveals truth that reality obscures.” Emerson is perhaps trying to say that fiction is a way for people to access knowledge outside of their daily experiences.

But Why Can't I Save the World?

Zachary Zahos  —  Jan 23, 2013

Arts and Entertainment Editor Zachary Zahos '15 finds the heroic deeds of Harry Potter and Carrie from TV's Homeland depressing in light of his feeble, mortal accomplishments.

The War Games People Play

Kai Sam Ng  —  Sep 26, 2012

Diamonds and video games are bloodier than you think. Kai Sam Ng '14 urges us to look beyond the reel, and stop making soldiers lead double lives of loyalty and doubt.

Zombie Apocalypse, Now

Sam Bromer  —  Sep 24, 2012

Brimming with zombie communists and undead mailmen, the especially bloody and brainless addition to the Resident Evil saga disturbs Sam Bromer '16. The latest video-game-adaptation sequel feels like one long video game, or a particularly macabre episode of Dora the Explorer ... oh, why even bother.

Boldly Going Into Another Dimension

George Karalis  —  May 1, 2012

George Karalis '13 lets you know the latest indie game sensation, the genre and geometry-defying platformer, Fez.

Dear Esther, What Is a Game?

George Karalis  —  Mar 27, 2012

George Karalis '13 contemplates the beautiful, minimalist indie Dear Esther, a video game that questions the very definition of its medium.

Mass Effect 3 or: How I Learned to Stop Worrying and Love the Alien Apocalypse

Zachary Zahos  —  Mar 27, 2012

Zachary Zahos '15 reviews the final, epic and somewhat controversial installment in the Mass Effect video game trilogy.

Hustle & Flow

George Karalis  —  Feb 28, 2012

George Karalis '13 tackles a subject new for The Sun's Arts section: video games. Who's excited?

Left 4 Dead Survival Pack

Zheng Gu  —  Apr 22, 2009

Left 4 Dead was Valve's big shooter title last fall. It's a cooperative 4-player shooter with a survival/horror theme. It introduced procedural monster and item spawning through an AI called the "Director", and also added true multi-threading support to the ever evolving Source engine. The gameplay is fun and intense, though at release time, there wasn't much content. I pre-ordered Left 4 Dead on Steam for $45 and burned out on it in about a week. However, Valve is now back with 2 new versus campaigns and a new game mode with 16 maps in this free downloadable content pack. The new mode pits your team against an infinite stream of monsters, with the goal of surviving for as long as possible. It's probably the most intense mode yet.

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